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Texture

Articles in this cluster cover Metashape's texture-generation behaviour: the algorithms behind Chunk.buildTexture, the parameters and modes that affect output, and the version transitions that have changed default behaviour over time.

Articles

Cluster contents

See also

  • The Mesh cluster (Vertex normal computation) for another Tier 3 reproducer using the same single-script experimental pattern.
  • The three-tier verification model these articles follow: Tier 1 (scripts) → Tier 2 (automated review) → Tier 3 (a human on a real install).