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Texture

Articles in this cluster cover Metashape's texture-generation behaviour: the algorithms behind Chunk.buildTexture, the parameters and modes that affect output, and the version transitions that have changed default behaviour over time.

Articles

Cluster contents

See also

  • The Mesh cluster (Vertex normal computation) for another Tier 3 reproducer using the same single-script experimental pattern.
  • STRATEGY.md §9.11 for the three-tier verification model this cluster's articles use.